using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace ShareContent
{
    public class Map
    {
        public string nameMap;
        public int numberOfNations;
        public Vector2 multipleCellOfCastle;
        public Vector2 multipleCellOfHouse;
        public List<BuildingOfMap> listBuildings;
        public List<string> cellEffect;
        public List<string> typeCell;
        public Vector2 dimensionMap;
        public int[] cellNotMoveable;
        public int[] matrixCells;
    }
}
